The Sims 4 Witch Mod

Posted By admin On 08/08/21

Vampires have been part of our collective for hundreds of years, at least in one way or another.

  1. Witchcraft Sims 4 Mod
  2. Sims 4 Witch Mod 2021

And considering just how popular they are nowadays (thanks Twilight) it’s no surprise they also found their way into The Sims 4.

The Sims 4 may be getting a witches and wizards expansion pack, according to recently uncovered teasers. It seems that the game’s development team may have included a few hints regarding the game’s future into the latest Sims 4 DLC. Can i run it risk of rain 2. And that’s precisely where the artisans of the Sims 4 game come in. As seen by this beautiful witch cottage by Summer Plays, a witch can’t go to work if she has no place to return to. While being the most subtle of the bunch of houses chosen, this house can go unnoticed in a normal neighborhood while your Sim tinkers away in their witch hut.

The Vampire Game Pack was released way back in 2017 which added vampirism, vampire powers, and a new residential world called Forgotten Hollow where these creatures of the dark prefer to live their “lives”.

It was a massive content update with new aspirations, traits, and a lot of CAS additions. And yet, people still don’t have enough.

New vampire CC is still some of the most requested by players. And modders work tirelessly to deliver.

If you’re one of those people that just can’t get enough of the mysterious bloodsucking creatures, well then this gallery is for you.

17. Vampire Sun Immunity

Do you know what sets vampires from Sims 4 and Twilight apart?

TS4 vampires wither and die within seconds of being under the sun, while those in Twilight just… sparkle.

Well this mod by creator RevyRei won’t make your vampires sparkle.

But it will make them immune to the sun’s UV rays.

Now your trendy Millenial nosferatu can freely enjoy the beach, picnics in the park, and going to Coachella with the squad without worrying about the Reaper visiting them.

16. Vampires – Free Perks


Another somewhat cheaty but useful addition to your Sims 4 mod library is this freebie by modder Baibaihe.

As you probably got from the name, this simply makes all vampire perks free so you won’t need to spend any points to become the best vampire that ever was.

It’s ideal both for outright cheating, or just softening the difficulties of vampirism by getting stuff like Tamed Thirst so you don’t need to kill.

Alternatively there’s a toned-down version that only makes the perks cheaper, to streamline your vampire’s progression without outright removing it. So it’s not totally game-breaking that way.

15. Vampires – No Weakness

And why stop at making perks free? Why not also remove any downsides to vampirism?

Both of these mods are just meant to let you play around freely without worries or limitations.

After all, didn’t your Sim become an immortal being to have fun?

Or you can also choose to make a Sim with every single weakness, a wretched being full of hatred and frustration! Why?

I don’t really know.

But what matters is that you can.

14. Slower Thirst Decay

Have you ever felt like your vampires are a bit on the greedy side?

Opengl 2.0 for windows 7 32 bit 64. Just a couple of neck sips a week should be enough to keep them going… and yet, they seem to want to drink the whole neighborhood.

With this small tweak by modder Baibaihe your vampire’s thirst motive will decay half as fast. So you don’t have to worry about having to risk your life hunting in the middle of the day.

I mean sure, you could make some plasma packs. But who wants to hunt that many frogs?

13. Turn Into Vampire Always Succeeds

Another minor inconvenience that vampire Sims may run into from time to time is wanting to turn someone into a vampire and failing in the process.

Especially during the day.

Thanks to this simple tweak by modder Couch, trying to turn another Sim into a denizen of the night will never fail. This actually lets you turn everyone in your town into your blood-bound slave, if you desire.

12. Plasma Pack from Plasma Fruit

One of the few ways for a vampire to avoid having to feed off another Sim is to make Plasma Packs by processing frogs or fish into bootleg blood bags.

But isn’t that a bit unfair towards them?

Prolific creator LittleMsSam certainly thinks so.

Which is why she made this simple mod that lets you take Plasma Fruit and turn it into Plasma Packs rather than eat it directly.

They’re 50% better at quenching your thirst, surpassing even homemade Plasma Packs made out of the previously mentioned critters.

This is ideal for Sims with the Good Vampire aspiration.

11. Vampires: Stop Pestering Me!

One of the first things you’ll notice after installing the Vampires Game Pack and meeting some bloodsuckers is that they’re very insistent on trying to consume you at inconvenient times.

They’ll make creepy calls, invite you to sketchy places, and even break into your home to try and suck you dry every other day.

Long story short, they can be unbearable for the average sim.

Now thanks to this mod by Vwaryloth you can rest easy knowing vampires can’t invade your home. They’ll also stop being creepy towards you, and Vlad will simply leave you alone.

10. Harvestable Heart Tree

I love trees that grow things that aren’t fruit.

The trees that grow money in Animal Crossing: New Horizons are a prime example. And now, so are Vampire Heart Trees in TS4.

This mod by IceMunMun was meant to serve as a sort of Valentine’s Day celebration for vampires, introducing edible Vampire Hearts that fill their thirst.

And it can even be used to cook vampire food given the recipe uses fruits.

These hearts grow from a very special tree that you can plant and nurture yourself, and it may grow different kinds of heart fruit that not only glows different colors, but will give you moodlets like Flirty or Happy.

It just adds to the fun, really.

9. Airianna’s Vampire Tweaks

There are a couple things about vampire gameplay that simply make no sense.

Things like always being out of vampire energy, and the fact that several traits related to hunger or energy do not affect them.

Thanks to these Vampire Tweaks by modder Airianna, Vampires will now use Dark Meditation to replenish their Vampire Energy whenever they’re idle.

And some traits like Hardly Hungry and Never Weary have been modified to affect Thirst and Vampire Energy in the same way they do normal sims.

They’re small changes, I’ll admit.

But after a few hours with this mod you won’t be able to go back.

8. Vampire Powers

Instead of simply installing a mod that cheats your way out of avoiding the sun or having to drink human blood, consider this immersive alternative by modder LittleMsSam.

The way this mod works is adding a couple of extra powers your vampires can spend their vampire energy on, including enabling their mirror reflection, stopping uncontrollable hissing, and becoming immune to sunlight.

These effects are temporary and will fade away after seven in-game days. So they’re perfect for those times when you just wish your sim could attend a specific daylight event.

7. KM Vampire Eyes

If you’re just looking for a bit more variety in your vampire Sims’ looks, KM Vampire Eyes is something you can’t pass up.

This mod by creator KittyMeow adds 10 new eye colors and some variations, available for all sims if you’d like, but intended to be used on vampires.

Sims 4 realm of magic mods

Among the most unique are a couple that turn the sclera (the white of the eye) completely black, which creates a great contrast with bright iris colors.

6. Vampirify – Vampire Creation Spell

In a world where vampires are real, learning the most you can about them is a matter of life and death.

And this is something that anyone well-versed in the magical arts should be keenly aware of.

With this mod by R3M, studying so much vampire lore will eventually give spellcasters the Vampirify spell. Which not only turns anyone into a vampire, but makes whoever cast the spell into their master.

All of this despite not being bloodsuckers themselves. Dark, yeah?

As a bonus they’ll also gain a spell to reverse vampirism and turn denizens of the night back into normal humans, which is an invaluable skill for anyone living close to a vampire den.

5. Vampires Can Kill

Despite being named “Vampires Can Kill”, this mod by Zer0 is actually a collection of vampire-related tweaks that go beyond whether drinking blood can end a life.

Its primary feature is, of course, adding the possibility to kill other sims by over-drinking. Whether on purpose or by accident.

For some of you I know it’s no accident. Remember all those years of removing the ladder out of the swimming pool?

But by far the most interesting addition from this mod is turning all sims into cattle through the Manipulate Life Spirit interaction, binding them to the vampire in a sort of symbiotic relationship.

Cattle Sims are only happy when they’re serving their master. But will slowly wither away and die as the vampire sucks them dry, bringing their story to a tragic end. How fun, yet tragic. Yet fun!

4. Immersive Vampires

Another amazing mod by vampire-lover and modder Zer0 is Immersive Vampires.

This makes living as a vampire sim not only more realistic, but overall more engaging.

It fleshes-out vampire gameplay by giving you the possibility to confess your vampirisim to other Sims, either to scare them or because they’re your friends and you just want them to know.

However not all Sims will react the same. And they all have their own opinions on vampirekind based on their traits and past experiences.

You can try to convince them vampires aren’t that bad, but you won’t always succeed. And some might even become vampire hunters and make it their life’s mission to unmask you and your kind.

3. Event: Vampire Initiation Ritual

Willingly becoming a vampire is something that does not always get treated with severity.

You’re becoming an immortal. That’s got to be at least as important as a wedding!

Polish creator IlkaVelle took it upon herself to make an event out of it, complete with a Senior Vampire host and both vampire and human guests.

If you manage to pull off a good turning party you’ll get a sizable starter pack including Plasma Packs, Plasma Fruits, the Ultimate Vampire Tome and even a Coffin so you can sleep in peace. How sweet.

2. Darkside Vampire Career

Rumors have been circulating all around town about the Darkside Club.

This is a new nightclub with a secret… it’s actually a hub for vampire operations and entertainment.

This mod by TiaraM opens the doors to three different career paths, all beginning at the Darkside.

Whether you want to become the vampires’ plaything, turn into a denizen of the night yourself, or devote your life to hunt them – it’s up to you.

Personally, I think becoming a premium escort for vampires and getting paid to let them suck my blood sounds like a dream job. Better than McDonald’s, at least.

The Sims 4 Witch Mod

1. Bloodborne Aspiration

Based on Vampires “Don’t Sleep Alone: Your Guide to Meeting, Dating, and Seducing a Vampire” by Elizabeth Barrial, this mod by creator Sresla introduces a new aspiration for vampire sims bent on discovering the truth about their ancestry.

Witchcraft Sims 4 Mod

And it’s a doozy.

You’ll go through several stages, learning about vampires and completing tasks that little by little reveal the truth about your Vampiric Caste.

If you’re looking for something to give your adventures a bit of narrative structure, the Bloodborne aspiration might be your ticket to hours of fun.

Sims 4 Witch Mod 2021

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1.) Sim Sorcery – Working wand for magic sims– The wand adds a new pie menu option to sim menus called “Magic”, which can have up to three sub menus under it. It uses the magic skill originally created for the “Harry Potter Project” to track their capabilities, but these spells are not HP specific. The spells included here are as follows (the required magic skill level is in brackets)
2.) Playable Sims Can Witchify– This mod allows Sims to ask other Sims to make them into a witch (in the same way that one can ask the NPC High Witches).
Thus, if a playable Sim knows the Magus Mutatio Spell, you do not need to be controlling them in order for them to cast it. If the Witch is visiting on a lot, controllable Sims can request to be made into witches.
3.) Buyable Reagents– There are 2 options. MTS2_NDR_Simol_BuyableReagents makes reagents buyable under the Hobbies/Misc. category for their standard prices ranging from 20 to 50 Simoleans. As an added bonus, folks with OFB can set reagents for sale on a business lot and restock them from the catalog. Or MTS2_NDR_Asp_BuyableReagents makes reagents appear under Aspiration Rewards ranging in price from 200 to 500 aspiration points each.
4.) Red Warlocks– Why wear grey? Those who follow the path between White Magic and Black Magic wear RED! (In some games and fiction anyways)
5.) Witch Hats Enabled for Outerwear– Like the title says, enables witch hats for use with outerwear- all ages and genders that have witch hats.
6.) No Reagents Needed for Spells– Self Explaintory
7.) No Witch Idles– Self Explainatory
8.)Dutch Spellbook Correction– This package will correct the wrongly formatted spellbook text in the Dutch version of the game.
9.) UK Installation Spellbook Fix– If you run a UK installation of Apartment Life then you may have noticed that the rhymes within the spellbook are not formatted correctly. Instead they just sprawl across the page. This package will replace the text in the spellbook so that it now displays with the correct formatting. No more poorly crafted spellbooks for you!
10.) Reagent Creation Text Replacement– Changes the text in reagent spells to be more grammatically correct.
11.) Negative Witch Skill Symbol Replacement– This package replaces the negative symbols that appear over a Sims head when realigning to red. The evil symbol has been changed as well.
12.) Faster Reagents– Witches make reagents in half the time.
13.) Make 5 Reagents– Witches automatically make reagents in batches of five rather than one at a time.
14.) No Neutral Spell Alignment Shift– Neutral spells such as Cleanius Corpus and Creatum Nutrimens won’t cause any alignment shift
15.) No Witch Names– Witches no longer have titles like “The Evil Witch”. It should remove titles from witches who already have them.
16.) Spectral Servant Animation Fix– Fixes an animation error thrown by spectral servants.
17.) Friendship Not Needed To Become Witch– This mod allows sims to become a witch without needing to be friends with a witch.
18.) No More Witch– This mod prevents the NPC witch from appearing.
19.) Witch Appears More Often– The mod changes the default 15% to 35% to enable NPC Witches to show up a bit more often on community lots.
20.) No Motive Decay From Cauldron– This mod prevents the decay of the motives while the witches make the reagents, potions and light sources at their cauldrons.
21.) All Spells Unlocked– This mod lets witches, warlocks/wizards do all good an bad spells no matter their alignment.
22.) Witch No Change Outfit On Level Up– This mod prevents witches from changing their outfit when they go up a level. The alternate version also prevents new witches from losing their own clothes when they’re turned into witches.
23.) Cast Spells Faster– This mod decreases the time it takes to cast all spells.
24.) No Motive Decay While Casting Spells– This mod prevents sims motives from decaying while they are casting spells.
25.) Less Chance of Appearing– A little outdated with NPC visitor controller but could be useful if you don’t to use NPC Visitor Controller.
26.) Child/Toddler Witches-A TON of really cute and fun looking interactions you can do when turning your child or toddler into a witch!
27.) No name modifications for Witches and Warlocks– This mod prevents sims from being named as “mean witch” or “good warlock” or else, if they are into witchcraft. With this mod, any sim turned into a witch will keep his normal name. But If your sim is already a witch, changes will only occur if you cure them first and then turn them into a witch again.
28.) No more magic aura for witches and warlocks– This mod prevents witches and warlocks from getting a magic aura when they reach a high alignment score.
29.) Witchcraft KIT, cast spells and turn a sim into your Zombie slave– With the entire KIT, you can cast spells using the mask and have a Zombie slave…
30.) Advanced Moon Ha hye tal mask (witchcraft !)-This strange mask has several powers : it can summon fire on someone, make him sleep or pee, drain his spiritual energy, and kill him by starvation…
31.) Corruptus Locus No Roaches-“Corruptus Locus” won’t spawn roaches.
32.) Custom Potions Made Better– A mod of the witch cauldron so your witches can make CC potions and the NL perfume. A tweak of Cyjon’s faster reagents so it won’t slow down the making of CC potions/NL perfume. And finally, a custom “buy potions” social so the matchmaker NPC and witches can sell the new potions too. Playable witches need to have whatever they’re selling in their inventory but they’ll be properly credited the money. It’s not technically incompatible with my “witches are potionsellers” mod, but I included Maxis potions and reagents in this mod so “witches are potionsellers” will be redundant for those with this mod.
33.) Flyable Broom– The first object is a buyable broom found in General/Cars for 150 simoleons: by default it’s the neutral witch broom, but you can “set alignment” to make it match the alignment of your current sim or let it automatically correct its alignment when you direct your sim to use it to fly. It will pick up any broom DRs you have. Once it’s placed your witches can click on it and “fly to…/”, prompting them to go over, place the broom in their inventory, and then leave the lot via broom. The mod makes it so the “fly to…/” self-interaction is replaced by “walk to…/” unless the witch has that broom in their inventory. Once they return home you can remove the broom from their inventory again and they’ll go back to walking. For those with my “witches don’t fly when near hole in ground” mod, that has been incorporated into the “witches only fly if have broom” mod and can be removed.
34.) Last Spell Mod You’ll Ever Need– The idea is that you download this and BCON tune the mod based on which features you want. The features are described under the readmore.
35.) Pandorasim’s Witch Spells As Neutral Spells With No Reagents–
36.) Pescado’s Creaturefixes Without Anti-Roaches/WCD Failure– Creaturefixes now won’t stop evil witch NPCs from generating roaches on community lots.
37.) “Study Skill” Option for Witches– Allows Sims to study witchcraft skills without choosing an alignment.
38.) Witches Are Matchmakers– Well now all witches can sell potions! The blind date mod comes with a version that allows bigfeet to ask for dates, for those with bigfoot romance. Both mods properly give witches their money too, so it can give them a little supplemental income.
39.) Witches Conjure Grilled Cheese Mod– Self explanatory lol.
40.) Witches Get Voodoo Dolls– With this mod your new witches will automatically get a voodoo doll and the corresponding vacation/regular memories. Pre-existing witches can still be given a voodoo doll through boolprop testingcheatsenabled true (right click -> spawn -> voodoo doll) or downloading a buyable voodoo doll.
41.) Witches With Max Skill Don’t Need Reagents– This mod comes in four versions depending on if you have spells for non-sups, spells for non-sups and plantsims, just magical plantsims, or none of the above.
42.) Sindarin spell text default replacement mod– This mod replaces only the text of spells that exist in the game. Your game will be showing everything in your installation language, up until the moment you click Cast spell. From then onward it’s Sindarin-only, including the spell book.
43.) EZ Spells– Changes the text on the witches spells, cleans up the form of the spells so there is a pattern to the names.
44.) Witches Can Gain Energy By Meditating– With this mod your witches have option to meditate to gain energy. They will gain ¼ energy meter per hour. They will stop meditating when their energy need is full. Moreover, you can choose which staff they will be using. Different Sims can use different staves. Available staves: wooden, treemancer, watcher, magic and evil. Sims will use wooden staff if other hasn’t been chosen. New interactions are clickable on active Sim if they are a witch/wizard. New menus are Witch…/Meditate to gain energy and Witch…/Select staff…/. Staves don’t match perfectly all animations, sometimes Sims will stab themselves with it.